What to look for with cooldowns

As promised, here is a list of major cooldowns to look for by class and, where appropriate, how to recognise that the cooldown is about to be used, is in use, or has been used. My modivation for this post came from the frustration of always having warriors be immune to my fear. Hopefully this will be helpful to those with similar problems looking for buffs.

Warrior:

  • Intimidating Shout: 8 sec AoE fear
    • CD: 3 min
  • Death Wish: 30 sec immune to fear
    • CD: 3 min
    • Requires points in Arms
    • buff:
    • deathwish.jpg

  • Berzerker Rage: 10 sec immune to fear
    • CD: 30 sec CD
    • requires zerker stance
    • buff:
    • zerkerrage.jpg

Rogue:

  • Blind: 10 sec disorient-breaks on damage
    • CD: 3 min CD
    • debuff:
    • blind1.jpg

  • Sprint: 15 sec 70% movement speed increase
    • CD: 5 min CD
    • buff:
    • ability_rogue_sprint.jpg

  • Cloak of Shadows: Removes harmful magic debuffs-90% resistant to all spells for 5 sec
    • CD: 1 min CD
    • buff:
    • cos.jpg

  • Vanish: mid-combat stealth
    • CD: 5 min

Hunters:

  • Bestial Wrath/Beast Within: Hunter and pet immune to fear and do extra damage for 18 sec
    • CD: 2 min
    • requires points in Beastmastery
    • buffs:
    • bestialwrath.jpgbeastwithin.jpg

Mages:

  • Counterspell: interupts casting-8 sec school shutdown
    • CD: 24 sec CD
  • Iceblock: clears all buffs/debuffs and protects from all damage for 10 sec
    • CD: 5 min CD
    • After an iceblock the mage gets the Hypothermia debuff prevent them from Iceblocking again for 40 sec:
    • hypothermia.jpg

  • Presence of Mind: Next spell instant cast
    • CD: 3 min CD
    • Requires points in Arcane
    • buff:
    • presenceofmind.jpg

  • Summon Water Elemental: summon water elemental for 45 sec
    • CD: 3 min
    • Requires full Frost
  • Evocation: Channels 60% mana back-breaks on damage
    • CD: 8 min
    • buff:
    • evocate.jpg

  • Cold Snap: Ends all Frost cooldowns
    • CD 8 min CD
    • Requires points in Frost

Warlocks:

  • Deathcoil: 3 sec fear
    • CD: 2 min CD
  • Howl of Terror: 8 sec AoE fear
    • CD: 40 sec CD
    • Affliction talent can make this an instant cast

Druid:

  • Innervate: Mana regen increased by 400%, can be cast on others
    • CD: 6 min CD
    • Requires caster, tree, or moonkin form
    • buff:
    • innervate.jpg

  • Bash: 4 sec stun/interupt
    • CD: 1 min CD
    • Requires bear form
    • debuff:
    • bash.jpg

  • Forces of Nature: summons 3 treants for 30 sec
    • CD: 3 min CD
    • Requires Balance talents and caster or moonkin form
  • Nature’s Swiftness: next cast is instant
    • CD: 3 min CD
    • Requires points in Resto and caster or tree form
    • buff:
    • naturesswiftness.jpg

Shaman:

  • Bloodlust / Heroism: increases party memeber’s melee/ranged/spell attack speed by 30% for 40 sec
    • CD: 10 min
    • buffs:
    • bloodlust.jpgheroism.jpg

  • Totems:
    • Mana Tide: increase mana regen for party for 12 sec
      • CD: 5 min CD
      • Requires Resto talents
    • Tremor: removes fear/charm/sleep effects from party
      • CD: 2 min CD
    • Fire Elemental: summons a fire elemental for 2 min
      • CD: 20 min CD
    • Earth Elemantal: summons a earth elemental for 2 min
      • CD: 20 min CD

Paladins:

  • Blessing of Protection: immune to physical attacks for 10 sec
    • CD: 5 min
    • buff:
    • bop.jpg

  • Divine Shield: immune to all attacks for 12 sec
    • CD: 5 min
    • buff:
    • divineshield.jpg

  • Divine Protection: immune to all attacks for 8 sec
    • CD: 5 min
    • buff:
    • divineprotection.jpg

  • Avenging Wrath: increases damage done by 30% for 20 sec
    • CD: 3 min
    • buff:
    • avenginwrath.jpg

  • Lay on Hands: heals a friendly target by the pally’s total hit points
    • CD: 60 min
    • Points in Holy can reduce this CD to 40 min
  • Hammer of Justice: 6 sec stun
    • CD: 1 min
    • Points in Prot can reduce this CD by 15 sec
    • debuff:
    • hammerofjustice.jpg

Priests:

  • Phychic Scream: 8 sec AoE fear
    • CD: 30 sec

    • Shadowfiend: summons a shadowfiend which returns mana to the priest for as much damage as it does
      • CD: 5 min
    • Silence: silences the target for 5 sec
      • CD: 5 min
      • debuff:
      • silence.jpg

    • Power Infusion: increases the friendly target’s damage and healing by 20% for 15 sec
      • CD: 3 min
      • buff:
      • powerinfusion.jpg

    • Pain Suppression: decreases damage done to the friendly target by 40% for 8 sec
      • CD: 2 min
      • buff:
      • painsuppression.jpg

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    ~ by Thuenderman on February 18, 2008.

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